S.H.R.P.G. version 0.1

Suits

Attributes

Attribute range
Rank 1
Rank 2
Rank 3
Rank 4
Rank 5
Rank 6
Rank 7
Normal Human
Enhanced Human
Superhero
Powerhouse
Titan
Cosmic Hero
Cosmic Forces
(1 - 5)
(6 - 10)
(11 - 50)
(51 - 100)
(101 - 500)
(501 - 1,000)
(1,000+)
Lois Lane, Commisioner Gordon
Batman, Captain America
Spiderman, Cyclops
The Thing, Iron Man
Superman, Martian Manhunter
Silver Surfer, Orion
Darkseid, Galactus

Hand size
Heroes start with a fixed hand size of 7(?) cards.

Modifying attributes
-Each card in attribute*s suit contributes x% of attribute where x is the value of the card. Non-suit cards will contribute 10% of the attribute to the end result.

-Results are compared to a target which represent the difficulty of the task. If the attribute result equals the task number exactly; a partial success is achieved or success is only thought to have been achieved (good/bad draw may be necessary). If result is greater than task number; success is achieved.

Warning: If result is more than double the task number than a good/bad draw is necessary to determine if character has overreached himself. In the case of a physical task, the character may not know his own strength. In the case of a mental task, the character may have over-analyzed a problem. In the case of a social task, the character may have attracted unwanted attention. In the case of a meta task, the character*s trans-dimensional portal starts sucking Philadelphia into another reality.

Playing cards
-Players can play their entire hand at any time. They may draw another full hand if not in a turn-based situation. If a turn-based situation is in affect, then only one card can be drawn at the end of each turn.


Written by: Jamie Brustlin, Antonio Cabral, Patrick Reitz
for problems Contact: [email protected]
Last Updated: 1999-04-13